Scenario-based Learning or SBL gives Learners the opportunity to practice using newly acquired knowledge and skills in a given context. Unlike many e-Learning “page-turners” … SBL is “Learning by Doing.”
In the basic SBL construct, the Learner:

Is exposed to a specific situation (the scenario)

Is presented with possible responses (choices)

Applies relevant knowledge and skills to choose a course of action (decision)

Receives some form of feedback on their selection (delayed, immediate, or consequential)
We see Scenarios as “building blocks” for Simulations. When you chain together a series of related scenarios, you create a simulation - learning where the focus is on the Learner’s behavior and not on the mastery of subject matter or content.
This learning in SBL and Simulations is inductive – where more traditional learning design is deductive. Simulations allow Learners to engage in non-linear activity, which is a more common reflection of their “real world” experience. They can move back and forth between multiple actions constructing their own meaning as they progress.
Some of the more common elements of Simulations include:

Objective(s)

Multiple Scenarios

Authentic Context

Decision Points

Learner Control

Multiple Paths

Multiple Outcomes

Coaching and Guidance

Performance Feedback